I love stories in all their formats, not just books. Give me a good film and I'll be lost for two hours. Give me a good computer game and I can be lost for far longer. For that reason I sometimes avoid games that I know I'll love, particularly perma-death roguelikes. I recently gave in and tried FTL (Faster Than Light). It is a big mistake for productivity! It is one of those "Just one more game!" specials, because when you die you always feel you can do better, that it won't take long to play one more game, and suddenly you are lost again, being the captain of a small space ship on a tense race against time.
The game captures the atmosphere of a cross between a cut-down Star Trek and Firefly. Be a goodie. Be a baddie. No game takes too long to play, each one tells its own story. You can rename your ship and crew to make things more personal (use the names from your favourite sci-fi show or film, or those of your friends, neighbours and loved ones; it's a lovely personal touch which makes each crew member more memorable). Forget the USS Enterprise - my most successful mission so far was in the supership known around the universe as The Kitchen Sink. (I was low on inspiration that day).