Friday, 11 May 2018

Lost Solace: The Computer Game

Sadly, there isn't yet a computer game (or film) of Lost Solace, despite requests. One day, maybe.

Just for fun I had a think about what games you could play in the meantime; games that capture a feel of the book, or some element of it. This is my short list (the game names link to where it can be bought).


Opal and her armour in Starcrawlers

Opal getting ready to investigate a Lost Ship in Starcrawlers

Starcrawlers (2017)
Pick a female cyberninja and name the character Opal. You have an armoured suit and swords and a rebellious attitude. Explore derelict spaceships while supported by banter from your orbiting ship. Your first main mission can lead to developing an AI companion. This is a great way of living through something that resembles Opal's world.


You encounter some creepy things in Soma

Lots of abandoned environments to explore in Soma - but are they really abandoned?

Soma (2015)
This game is great for the feel of being vulnerable in lonely and dangerous places (the game is set in a base at the bottom of the sea rather than on a spaceship, but there's the same feeling of claustrophobia, and being surrounded by a fatal and alien environment). There are fantastic horror elements in this story of survival and artificial intelligence. Generally it is a slow-burn horror, where you sneak around trying not to make a sound, punctuated by tense scenes where you may have to flee from something you don't even want to look at. You can also watch some creepy live action films that were made before the game's release.


It's clear something's wrong in System Shock 2

 Those "people" need help ... System Shock 2

System Shock 2 (1999)
This is one of my favourite games. I've lost count of how many times I have completed it (along with all the fan-made missions and mods I could download). You explore a spaceship which has been taken over by something alien. There are mutations, psychic manifestations, artificial intelligences, and experiments gone wrong. You are underpowered and vulnerable for most of the game, your only help being the guidance of a companion you communicate with over your suit's radio. This is one of those games where my character hid behind a desk and hoped the creatures wandering nearby wouldn't find me ... and even after they left, I was scared to come out. You can also choose how you play the game, and be a hacker, or a scientist, or a soldier, or an engineer. And be warned that this game doesn't pause while you fix the weapon that has just jammed ...


I don't even know what that is - I ran away before I found out. S.T.A.L.K.E.R.

Two bloodsuckers. An encounter with a single one is usually fatal ... S.T.A.L.K.E.R.

S.T.A.L.K.E.R.: Shadow of Chernobyl (2007)
In this case I don't mean the whole game - much of which takes place on the surface of the irradiated land around Chernobyl. But there are underground sections where you explore abandoned bunkers and tunnels, which really give me that Lost Solace feel. Even though you have guns and armour, you never feel safe. There are deadly enemies that will stalk you, and can turn invisible (only their glowing eyes betraying them); others that affect your mind; hauntings and poltergeists; beautiful yet dangerous anomalies. It is creepy to explore, you never know what to expect, or if you’ll survive, as you scavenge for supplies by torchlight while looking for a way out of the hell-hole. The game is loosely connected to the excellent 1971 Strugatsky brothers novel Roadside Picnic and the 1979 Tarkovsky film Stalker.


Even in a straight corridor, you never feel safe while playing Aliens versus Predator as a marine

I don't want to go through that ominous doorway ... Aliens versus Predator

Aliens versus Predator (1999)
If you want speed mixed in with your horror, then this is it: just make sure you play the marine campaign. (The Alien and Predator campaigns are fun, but not scary, because in those you are the monster; but as the marine you are always vulnerable, despite your hi-tech weaponry.) Some of the levels are set on spaceships, and with others you can easily imagine you are on one since the levels are often tight corridors (with Hadley's Hope being the exception). In this game there is no time to rest. You run. You watch the motion detector nervously. You hear the beeps as something closes in, fast. But you can't pinpoint it. Will it drop from above? Pounce from behind? Ambush you at the junction ahead? You throw a flare into the shadows, but it doesn't help - now you can only see hellish red flickering light, and deeper shadows everywhere else. Death is coming, and you don't know which way to run. You shoot at nothing; you spin and shoot behind, in case it's coming from there. Even on the easiest difficulty level (which is the one I recommend) your heart will often be pounding. You know you'll die if you panic, and the only way to survive is to keep moving, keep calm, cover all directions, don’t waste time or ammo, and watch the dark corners and entry points.

(Note: I refer to Aliens versus Predator by the name it was released under, and which was on my boxed version, rather than the name it now has on sites that sell it - the trend of publishers releasing new games with the same name and then retrospectively renaming the earlier versions is confusing.)


There you go - hopefully at least one game there will give you the Lost Solace feel. Have I missed any? Feel free to suggest others (and say why they fit the book) in the comments. Or suggest games that resemble my other books (e.g. I counted Resident Evil 4 as one of the inspirations for Turner in this list).

Oh, and if you've read all this and don't know what Lost Solace is - it's my latest book.

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