Kendall Reviews Talks To Author Karl Drinkwater

On 5th of November I was interviewed for Kendall Reviews, a brilliant horror-focussed review site. You can read the interview over on the KR site. I've also included a backup of the article below.

KR: Coffee?

KR: Could you tell me a little about yourself please?

I’m an ex-librarian who now writes and edits fiction for a living. I write in multiple genres, and my author clients also cover a wide range of genres, so I never get bored! In fact, I’m fascinated by the core elements that make a good story, regardless of genre. I’ve lived in Wales for 20 years but I’ll soon be saying hwyl fawr i Gymru and moving to Scotland.

KR: What do you like to do when not writing?

Playing the guitar and making music with friends; playing boardgames with friends; exercise; cooking; talking to the cat. Also anything connected to stories, so that includes watching films, playing computer games, and reading.

KR: What is your favourite album, and does music play any role in your writing?

I have eclectic tastes, so can’t pick a single album. But music is incredibly important to me. One of my novels, 2000 Tunes, had a main character and structure inspired by Manchester music, with chapters named after key songs and albums. 2000 Tunes will be getting a new edition in 2018.

KR: What are you reading now?

I can’t say. :-) I’m chairing a judging panel in a major international horror competition, so am reading horror every single day.

KR: Do you work to an outline or plot or do you prefer to just see where an idea takes you?

I go for the middle approach. Over a year or so I come up with ideas for characters, plot events, settings and so on (as a background thing while working on other books). Then when I come to write the new work, I go through all these ideas, discarding some, connecting others, until I have a rough outline of the story and the major events. But I don’t fill in every detail. That way the characters can lead, and surprise me, and take things in different directions. It means that I have a structure so am not wasting my time writing randomly; but it is also exciting to write, because I don’t quite know what is going to happen when all the characters face the different situations. A book should be as much fun to write as it is to read – joy comes through in the words.

KR: What kind of research do you do, and how long do you spend researching before beginning a book?

I research in every way possible. It depends on what the topic is. Some research is from life, and remembering how something felt when it happened. Some is from experiences – if I want to write about being freezing cold, then I’ll stand in a freezing shower until I “get it”. If it’s a topic that can be researched such as astrophysics or homelessness, then immerse yourself in it. For the horror genre, having bad dreams helps. I’m never as happy as when I have a heart-pounding nightmare about being pursued by eyeless crab men to serve as pre-digested food for acidic lobsterfarian maggots. My process usually involves a year or two of idea gathering and reading while working on other projects; then more intensive research in preparation for the first draft; then research during the rewriting process, making sure facts are correct (especially anything I made up on the fly so as not to break the flow). I like to have some experts as beta readers, who will spot any mistakes in their specialist areas.

KR: Do you read your book reviews?

Yes. I think it’s the least I can do when someone took the time to write it. I discount the ones that are obvious trolling or mistakes (luckily I don’t get many of those, but I know some authors who suffer from it a lot). I pay attention to any criticisms, and evaluate how much I agree with them – that may affect future books, or new editions. I am grateful that most of the time it is just a case of reading lovely words and praise. I share reviews on social media, often highlighting a key quote. I also include quotes from some of them on my web page about the book, linking back to the source. A few of my favourites will make it into blurbs, covers, editorial reviews, marketing materials etc.

KR: Any advice for a fledgling author?

Most people have to write about ten books to get a handle on the craft of writing. There are shortcuts, such as working with really good editors. All books need editors, and proofreaders; beta readers and early reviewers are also lifesavers. Always be willing to look at criticism and evaluate it without your own feelings getting in the way. Some of my favourite editors are the ones who tell it straight. It smarts at the time, but the key thing is that you remember it and your writing is better next time. And there’s no end to it, where we are perfect writers – we’re always learning – but it does get easier with experience and professionalism. Also, don’t do it all alone. Join networks and organisations; make friends with other authors. Listen. Read. Do courses. Seek feedback. Book three or four could be your big hit.

KR: E-Book, Paperback or Hardback?

Whatever the reader wants. They’re customers. Lovely, intelligent, huggable, awesome customers. It’s why I don’t make my books exclusive to Amazon, or add DRM (when I have the choice) – let the reader choose where to buy their books, and let them convert between formats and devices if that’s easier for them. It’s our readers and fans and superfans that give us our living.

KR: Can you tell me about your latest release please?

Lost Solace was my first full-on sci-fi novel, and it’s been a real success. It began as a short project to tie up a NaNoWriMo, but I fell in love with the story and kept writing, and the short story ended up as a novel. Reviewers seem to like the fast pace of it, since the novel is almost real-time, with action and suspense and all sorts of creepy goings-on. They also praise the main character, Opal, who kicks arse and is backed up by an artificial intelligence spaceship called Clarissa. They’re a great team, and for most of the novel they are the only two speaking characters – something I wasn’t sure would work, but people seem to love it, and their core relationship carries the emotional heart of the book. Although Lost Solace is classed as sci-fi, it’s the kind of sci-fi you’d get if you mixed the films Alien, Pandorum and Event Horizon, because it is really a haunted house story in space. I think that’s why I had such fun with it.

KR: What are you working on now?

A sequel to Lost Solace, called Chasing Solace. I’m having a blast writing it – the first draft is 80% complete, and I have beta readers lined up, all wanting to be the first to find out what happens next. :-) I also have a collection of literary/contemporary stories with an editor. They’re tales about love, but in unexpected ways – often dark, sometimes absurd, sometimes incredibly tense. I’ve already mentioned a revamp of 2000 Tunes, which is with a different editor. And I am working with different audio producers/narrators for the audio books of Cold Fusion 2000 and Lost Solace. I’m always in awe of how talented these people are! And it ties in to making my work available in whatever way the reader likes. Once all that is out of the way I have two sequels to other books planned, and three new works, though it will probably be 2019 before I get started on any of those.

KR: Thank you very much Karl.

You can find out more about Karl via his official website
Karl’s Facebook page can be found here
Follow Karl on Twitter @karldrinkwater
You can sign up for Karl’s newsletter Tales From The Lighthouse here

Sometimes spaceships disappear with everyone on board – the Lost Ships. But sometimes they come back, strangely altered, derelict, and rumoured to be full of horrors.
Opal is on a mission. She’s been seeking something her whole life. Something she is willing to die for. And she thinks it might be on a Lost Ship.
Opal has stolen Clarissa, an experimental AI-controlled spaceship, from the military. Together they have tracked down a Lost Ship, in a lonely nebula far from colonised space.
The Lost Ship is falling into the gravity well of a neutron star, and will soon be truly lost … forever. Legends say the ships harbour death, but there’s no time for indecision.
Opal gears up to board it. She’s just one woman, entering an alien and lethal environment. But perhaps with the aid of Clarissa’s intelligence – and an armoured spacesuit – Opal may stand a chance.
You can buy Lost Solace from Amazon UK & Amazon US

First the birds went quiet.
Then the evening sky filled with strange clouds that trapped the heat below.
Now Callum wakes, dripping in sweat. Something has come to his isolated Welsh farm. If he’s going to keep his family alive during this single night when all hell breaks loose, he’ll have to think fast. And when he sees what he’s facing, he suspects even that may not be enough.
This blast of a book can be read in one nail-biting session.
You can buy Harvest Festival from Amazon UK & Amazon US

Where next? You might want to follow me and my work, or even buy my books. Many thanks!

What Does A Writer Do On A Sunday?

What does a writer do on a Sunday? Well, today it wasn't writing.

I'm aware of lots of local movements encouraging people to take ownership of their local area - planting things, clearing litter, sweeping paths and so on. We may already pay for some of those things with our Council Tax, but in my past experience I could spend weeks trying to persuade my Council back in Wales (Ceredigion) to clear up some litter, or I could do it myself in five minutes with a lot less stress and wasted time. So I tend to favour direct action, and have joined in with community litter picks and often done my own.

I recently moved to Scotland and have talked about the community effort that goes into making our local train station/railway station so lovely. I had noticed that one of my nearby road signs and all of the pedestrian crossings had patches of algae on, sometimes obscuring part of the display and reminding me of the spreading red weed in War of the Worlds. So I took out a bucket of soapy water and sponge cleaned them, then washed them down with plain clean water. It looks a lot nicer now.


It looks like pea soup, or someone sneezed

I doubt if anyone wanted to touch that

These looked like remains of civilisation after an apocalypse



All the sparkles

Yellow again, rather than green

Peace and love, my fellow beings.

Where next? You might want to follow me and my work, or even buy my books. Many thanks!

Canadians Love Lost Solace

Many thanks to my Canadian fans. Today I woke up to find Lost Solace at #9 on the Kobo Canadian store horror category. You guys must love your sci-fi action horror! I raise a glass to you.

Lost Solace at #9 - just above a book by one of my writing heroes, Stephen King

Where next? You might want to follow me and my work, or even buy my books. Many thanks!

Draft2Digital's PDF Paperback Interiors Versus Custom Designs

They look the same on the surface, but one has a custom-designed paperback interior, 
and one has an interior generated by Draft2Digital. Which is best?

This is a post for authors who like to know about different ways of generating the interiors for paperback books.

I'm a big fan of Draft2Digital [D2D hereafter] for e-book distribution. Many authors praise D2D but only use them for vendors the author can't distribute to directly. That's because D2D take a 10% cut of the retail price (c. 15% of the net profits), so most authors skip that by going direct to Amazon, Apple, Kobo etc, and just using D2D for other vendors. However, I do currently use D2D for all store fronts. Sure, the 10-15% cut can smart slightly, but Draft2Digital's automated pre- and end-matter does save me time keeping different versions of my books up to date - and that will only become more significant as time goes by and the number of my published titles increases. If my author biography changes I only have to update it on D2D and the new bio will appear in all my e-books; same when I publish a new title and the list of books "Also By Karl Drinkwater" gets automatically updated. Cutting out some admin can free up time for writing and promotion. It's something I'm keeping an eye on and will perhaps reconsider further down the line.

One of the bonuses D2D offered was a free paperback interior PDF that they generate automatically from the e-book file, and you can use the PDF as you wish (e.g. for with print-on-demand [POD] paperback distributors). I have played around with it a bit and identified some bugs, some features, and some issues that could be improved in the D2D-generated PDFs. One of the things that held me back from experimenting more, and possibly starting to use the D2D interiors, is that because it is just a free add-on service they offer, they might withdraw it at any time. The last thing an author wants is to use a service for their interiors, then find they can't be updated any more, and you need to have them all remade or updated in some other way. Well, the good news is that D2D recently announced that they were moving into print distribution as well, which is probably one of the reasons they had been working on this PDF interior service. Hopefully that makes it more likely that their free PDF interiors will stay, and perhaps be worth considering as a way of generating nicely-designed paperback interiors in the future.

Why would anyone consider D2D print interiors? Well, it can certainly cut down on formatting time, at the expense of options. The idea of only needing one master file for each title, and being able to generate all my e-books and print books from that single file is incredibly appealing in terms of saving time and making changes. Since D2D are a US company I doubt if they'd be an ideal match for distributing UK books (e.g. they only currently provide author copies to US and Canadian addresses) but the interiors could still be useful.

As such, I decided to do an experiment. I already had a lovely interior for the paperback of Lost Solace. I then set up a private project at IngramSpark and uploaded the D2D-generated PDF as the paperback's interior. I used the same cover (even though I knew it wouldn't fit the new page count) and bought a copy of this new book to compare to my custom interior. I've taken photos to illustrate some of the things I noticed.

Title Pages

My custom paperback interior

The D2D-generated interior

This is an easy win for my custom interior. An aspect of good book design is that the title page should tie in with the cover in terms of the fonts used (at least the title font, maybe also the author name font). Chapter titles throughout many books will also be in the same font as the book's title. As you can see, my custom interior does this nicely, matching the title on the cover (and also the author name font, though not in caps). The D2D interior looks a lot more bland by comparison.

My interior also has the publisher imprint and their colophon (logo) which looks nicer than just using text. A title page can be an attractive thing in itself, so the custom interior wins out there too.

One interesting thing with the D2D interior is that - if the book is part of a series - it includes a line indicating the book's place in that series. That can be a nice touch. I have some thoughts about how D2D deals with series, which I will get to later.

As an aside, there are two ways that the book title on the title page can match the cover. One is to do it with text, and just use the same font that was used on the cover. As long as the fonts are embedded in the PDF, then they will display perfectly. The other way is to grab the title as an image from the cover file (with a white or transparent background). Many cover designers will provide a separate file of just the title (or title and author) for this exact reason, especially if it includes any additional decoration. That's the route I went down here, because the title treatment has a particular layout with horizontal bars. That can only be exactly matched as an image, not plain text.

When D2D generate the interiors there is probably no easy way for them to match the correct font for the title on the title page - it would have to be embedded and uploaded as part of the source file, and even then might be problematic. An easier way would be for D2D to offer more options for the title page, including a jpg/png for the book's title which would go in place of the plain text title (possibly in the e-books too). Maybe also for the publisher colophon (with additional tick boxes for whether to include fields like author, publisher, series position etc). Or for there to be the option of uploading a full title page as an attractive image, perhaps acting as a half title and followed by the plainer, machine-readable D2D title page. So there's no reason why D2D couldn't have a title page for your book in print (and possibly e-book) that exactly matched the cover.

Currently you can achieve a similar effect with the workaround of uploading a title page image within the file so that it remains in all the files D2D create. You can elect to add or remove the D2D generated plain text Title page from Step 2 of the process as needed by placing a check in the box for D2D to create a title page, or removing the check mark from that option to remove it.

Copyright Pages And Dedications

My custom paperback interior

The D2D-generated interior

Things are kind of equal here. My custom interior has a long copyright section because - rather than tell readers what they can't do - I like to tell them that they can do more than the law normally allows with my books. It's one of the reasons my books are excluded from copying schemes (PLR, ALCS etc) - because if I was to join those licensing societies my readers would have fewer rights. Also, my copyright page includes information such as the ISBNs for the various formats, which is useful to readers, librarians, and booksellers. However, the D2D copyright page is tidy and short, and that's nice too.

The acknowledgements page is fairly similar. I prefer having the acknowledgement further down the page (as with my custom interior), and italicised, but it isn't a big issue.

Opening Pages And Headers

My custom paperback interior

My custom paperback interior

The D2D-generated interior

The D2D-generated interior

First Impressions 

First appearances are both good, probably a draw. With my custom interior the chapter titles are in the font used for the title on the cover, which is always a nice touch. I normally separate sections by having a couple of blank lines followed by a non-indented paragraph that begins with small caps. It is tidy and easy to follow.

With the D2D interior the chapter number had to go below the chapter name (they have to be kept separate in this book so that the number does not appear in the Table of Contents - for reasons related to the story). The fonts don't match the book cover but that doesn't matter, because the nice design of chapter headings and section breaks makes up for it. D2D include a fair few options for designs that can work with different genres, and I quite like the lines design I chose here for sci-fi. D2D may introduce more designs in the future. The advantage here is that the chapter heads and section breaks may not match the cover, but they do match the ones used in the e-book, which is nicely unifying. So I am happy with both interiors, for different reasons.

There are other differences relating to how closely-packed the text is - I'll discuss that in more detail below, in the section about book lengths.

Running Heads

The other thing I noted was the running heads. These are the things at the top of each page. I wrote about them in some detail here. Basically, there are three main choices:
  1. US style - author on the left, book title on the right. This is what D2D uses.
  2. Book title on the left, story name/chapter title on the right. I generally prefer this. Who wants to be reminded of the author every single page? You can just look on the cover for that. This option is actually more useful for navigation and keeping the reader aware of the story (if it is a short story collection) or the title of the chapter (if the chapters have relevant titles). This is what I use in my short story collections and in Lost Solace. Obviously this system is useless for books that don't have chapters, or where the chapters are just numbers. That's probably why D2D don't make it an option, they just go for the US default.
  3. To have no running heads at all (apart from page numbers, if the page numbers are at the top rather than the bottom of the page). I favour this for books where the chapters are numbered, or there aren't chapter subdivisions. After all, it's easy to look at the book's cover if you forgot the author or title and suddenly need to know - it's rather distracting to be reminded of it every page, which makes me think the publisher or author are insecure.
There are many different options too as to whether the running heads are bold or not, caps or not, italics or not, and so on. D2D go for the maximum shout with bold caps, which seems a bit too imposing to me. If I use running heads then I prefer the book title in caps but not bold, and the story name/chapter title in standard case italics, and both smaller than the normal body text. They are less distracting then. If I was forced to use the US system I would drop the bold, decrease font size slightly, and italicise the book title.

So, although I prefer my choices (2 and 3 above), the D2D interior (1) is still fairly standard. On the one hand I like the other options and choices you don't get with D2D; on the other hand, there's something to be said for keeping it simple and just doing the same thing every time, so I am not going to score D2D down for that.

You can see the differences in page numbering for yourself. I think both options are okay.


My custom paperback interior, opening

The D2D-generated interior, same section

There are many elements of book design that the average reader won't notice: things to do with spacing, dealing with widows and orphans, using non-breaking spaces etc. These are all elements used to best fit the story onto an unchanging physical page without drawing attention to any problems. (Many of them don't apply to e-books, which use reflowable text and over-riding user-preferences, so the designer doesn't have - or need - control over these elements any more).

Hyphenation is one element. Books use a block design - look at the left and right margins of the text and you'll see them neatly lined up (apart from the indent at the starts and ends of paragraphs). This effect is achieved by subtly altering the width of the spacing between words. The downside is that when a line has only a few words (e.g. very long words), the spacing can get screwed up and draw attention to itself. The way around it is to break one of the words up with a hyphen and run it onto the next line, allowing the spaces to become smaller again. There is no right or wrong here, apart from when hyphenation or spacing draws too much attention to itself. It is therefore subjective. However, in most cases the hyphens are added by software, which works on hard rules with no account for how they affect the appearance of an individual paragraph in a book. This is why I waver back and forth about them. I find that Microsoft Word creates too many hyphens when you have hyphenation on, and they become distracting. (They can also cause problems with converting the text, with hyphens becoming parts of the words even when they aren't at the end of the line.) So I generally do away with end-line hyphens completely, and instead have to face some lines where the spacing draws attention to itself instead.

If you look at the images above and below, you'll see that - even though my interiors have hyphenation turned off - D2D has added them in based on their own algorithms.

My custom paperback interior

The D2D-generated interior, same section

Which looks better? I think they are both fine. No doubt there might be occasional lines under either system that stand out, but for the most part both options work well. It looks like D2D's hyphenation options are more restrained than those of Microsoft Word. So, although D2D don't offer any options here, I think their solution is perfectly acceptable.

These were the settings for the document I uploaded to D2D - 
hyphenation off, but D2D over-rode that setting

So I'm happy with D2D's interior here too. I am not criticising lack of options in cases like this, because I like the simplicity of it. (Lack of options in dealing with series and in creating title pages that match the covers are different matters, where I would like to see more choice.)

Book Length / Page Counts

My custom paperback interior

The D2D-generated interior

This is interesting. In my custom interior the story ends on page 271. In the D2D interior it ends on page 210. The D2D interior is 61 pages / 23% shorter. That's because D2D's combination of interior spacing, font size and layout fits more words on to a page. There are a few implications here.

The fewer the pages, the cheaper the book is to print. So a D2D interior means the final book costs less for the reader whilst still making the same profit for the author/publisher. A lower end price may mean more sales.

Of course, if the lower page count is at the expense of readability, then the book may be cheaper, but it may also be less attractive to the reader, looking slightly cluttered rather than luxuriously spacious. It would be interesting to know what font, size, and spacing (paragraph and margins) D2D use. When I flick through both paperbacks the D2D interior does look slightly more dense, but I think it is still within the realms of comfortable readability. Have a look at some of the earlier photo comparisons to see what you think. In a few random samples, my custom interior might fit 9-10 words to a line, whereas D2D fits 11-12 words on, which explains part of the page reduction.

The size of the book can be important. If I had a novel of 500 pages then I'd be looking for designs that condense the text to reduce the number of pages, so that the book doesn't end up as an unwieldy brick. The compromise is that it is likely to be a bit harder to read (smaller font etc). In these cases, the D2D interior wins out quite well, with its significant page reduction.

If a book is a novella (such as my Harvest Festival, where the paperback is only 93 pages / 22,399 words), then many publishers would prefer to space the book out more luxuriously to increase the page count. That's where a custom interior wins out. D2D would knock around 20 pages off my book, turning it into a sliver (though it is already too thin to have a title on the spine!)

One other note about page counts. In paperbacks, the cover file is a single image with three parts - the front cover, the back cover, and the spine. In the file the spine is the central part. You can see the three parts joined together in this image of the wraparound cover:

The dimensions of the front and rear covers are determined by the trim size of the book. My books are published in one of the UK standard trim sizes of 5.5 x 8.5 inches. However, the spine's width is determined by the number of pages. This is why you can't make big changes to a book's interior that will affect the number of pages without also modifying the cover file to accommodate the increase or reduction by extending or shrinking the spine width. And because the spine is in the middle of the image, it has knock-on effects on all the other cover elements. You can't just make the spine wider, because that would force the front and back cover edges out of the canvas, meaning the cover was no longer big enough to wrap up the book. So you would have to somehow extend the image, or resize all the elements. As you can imagine, this is not a trivial task. It's why paperback cover designers need an accurate page count as early in the process of design as they can get it.

If resizing a paperback cover is a pain, why not just keep the existing one? Well, it either wouldn't fit, and would be rejected (assuming the page count had gone up); or, if the page count went down a lot, it would fit on but the spine would wrap on to the front and back covers, pushing those elements to the edge of the book and looking a bit of a mess. A change of up to ten pages and this wouldn't be noticeable, but with 61 pages it definitely is. I can see it on the paperbacks in front of me when held side on - in the shorter D2D interior, the publisher colophon begins to wrap onto the back cover (I knew that would be the case and it is fine, because that book was just printed for this test and would never go into distribution as it is). The only implication here is that if I switched to the D2D interiors for my existing titles, I'd have to get the paperback covers redesigned to accommodate it, which is a fair bit of work, and why it wouldn't be worth doing unless I knew the D2D interiors were going to be around for good. It's why I'd like the full list of settings for how they are generated - font, font size, paragraph spacing, margins etc - since with that information it would be possible to manually recreate a D2D-similar interior with the same page count, even if D2D ever folded.

Of course, if I used D2D interiors for new books it would be fine, and I would have the covers designed around their page counts. It is only changing interiors for published books that already have paperback covers where it would be a pain (and that's not the fault of D2D in any way, just a point to note for anyone thinking of changing their existing paperback interiors).

End Matter

After the story has finished, most books have some final pages - teasers, pages about the author and so on. One of the nice things about D2D is that they automate a lot of this process. You can make a change once, and they update all your e-books for you. As an author or publisher's total number of titles grows, this can become even more important. In a custom design you can obviously include whatever you wish. D2D offer some automated options. Let's compare a few of them.

My custom paperback interior - acknowledgements

The D2D-generated interior - acknowledgements

Acknowledgements - it looks fine in both books to me. You get a clear indication of how the D2D interior crams more words on to a line, as already discussed. I quite like the way D2D automatically spotted a hyperlink and put the URL in a footnote for the paperback (leaving it as a normal hyperlink in the e-book). So, these are equally acceptable to me.

My custom paperback interior - About the Author

The D2D-generated interior - About the Author

About the Author - again, this looks fine in both books. I like the way D2D include the author picture. I should explain that in their dashboard you can upload one along with the biographical text - D2D then include it in all your books if you want them to. It means you only have to make changes in one place (e.g. adding your latest glamorous author pic), and all the books can be updated. So unless you are totally camera shy, it makes the page feel a bit more like you really are getting to know the author. (Of course, I could add a photo in my custom design, but the idea of fiddling with extra images, and having to change the text and image across all the books, puts me off; automation wins out.)

The D2D-generated interior - sign up

Sign up - D2D give you the option of the sign up page above. That's a really nice touch. You can't control the wording, but that helps to keep it hassle free. Two things spring to mind.

One is that readers are signing up to D2D's notification service (rather than your newsletter, or anything else you control directly). That means if D2D ever disappeared or stopped running this service, all those people who signed up would be cut off - you'd have no way of knowing who the interested readers were, or contacting them. On the other hand, it means there is no admin overhead for the author/publisher, since D2D deal with it all for you. It's especially attractive to authors without their own mailing lists.

The second thing is the URL - it is rather ugly. D2D have made a few efforts to let authors customise some of the URLs, but the current systems are a bit of a mash up. For example, there is the ugly sign-up URL in the image above, which isn't generated to include the author's name, and cannot be customised in any way, so we are stuck with long strings of letters and numbers. Better than this would be a URL that was auto-generated from the author's name (with the addition of a few letters or numbers if there was more than one John Smith - still better than just having a long list of random letters and numbers, and the confirmation page could include the author photo and bio, to check that the reader had gone to the correct URL - "Is this who you want to sign up to?" kind of thing, to prevent errors between JohnSmith23 and John Smith32). is a lot easier to remember and type than

As an aside while talking about custom URLs, D2D also have UBLs - "Universal Book Links" - and Book Tabs. The UBL is a page for each book with links to different vendors, so for Lost Solace the D2D UBL is and the Book Tab (with more information, such as a synopsis) is - so it is the same URL, but with the sub folder /u/ (UBL) switched for /b/ (Book Tab). Yes, it is a bit ugly. As a result D2D introduced the ability to customise the URL for the UBL some time ago, and I chose to replace /38gAnr with /LostSolace (and did the same with my other books, replacing the random code with the book title). This is a slightly nicer URL to share. Then D2D kept the custom URL but changed where it pointed - instead of the UBL, it now points to the Book Tab. That's fine, because the Book Tab link is the one more likely to be shared - - it is still a bit clunky, but better than random letters. It is also possible to drop the www. and the /b/ to turn the custom link into which then points the the UBL. I don't know if that is intended behaviour or not, but it means we have one tidy URL for the UBL, and a less tidy one for the Book Tab. The shorter a URL, and the fewer awkward symbols that need typing, the better.

In the admin interface the two Custom URLs should be the first ones to show up (since I regularly want to copy and paste them), but currently going to a book page only shows the old clunky URL rather than the nicer custom ones:

There is also a new author page feature - a nice addition, but another ugly URL (mine is ). It would be good if a consistent tidy URL system was created for the author (author page and signup page) and individual books (Book Tab and UBL), with all those four tidy links available in one part of the admin interface for copying and sharing.

None of that is a big issue, and the D2D interface is generally very clean and easy, but the issues of custom URLs strike me as a great new feature that just hasn't yet been neatly implemented yet, leaving rough edges like those mentioned.

My custom paperback interior - Teasers

My custom paperback interior - Teasers

The D2D-generated interior - Teaser, plus Also By list

Teasers - it's common to include a "teaser" at the end of a book - the blurb about some other title the reader might enjoy by the same author. In my own books I include 1-3 of them, with the title, blurb, and usually a review quote.

D2D give the option of including a teaser or not, thought you are limited to only one. And that's fine. I think it is tidy and prevents reader fatigue. I also love the way they include the cover for you. So I actually prefer what D2D have done here to my own custom interiors. It's also much less admin work for me.

Also by Karl Drinkwater - because I include a few teasers in my own books I haven't felt the need to build in a list of all my books, but as you can see in the image above, D2D offers it as an option. I really like that. One of the reasons I can't be bothered doing it manually is because you have to update it in every book, every time you release a new title. It soon gets old. But D2D will update it for you every time you release a new book, across all your titles. That's a big time saver.

My only issue with D2D's "Also By" list is that it is purely geared up for series, and there are no options that could make it more flexible. Let me explain. A series is a set of books that tell an overarching story as you read them. Within the series they will each have a number - you read #1 before #2 etc. D2D works brilliantly if all you write is series, and D2D interconnects the data in meaningful ways (e.g. adding the position in the series to the title page, as we saw).

However, what if some of your books are in a series, and some are standalone? What if your books aren't in a series, but are in multiple genres? Then it gets rather clunky. To make use of this D2D feature your only option is to create a fake series for standalone books or for genres, as I did above. It looks clean enough there. However, it has the unfortunate additional effect that the books will be numbered and treated as if they are part of an overarching story even if they aren't connected. So my suspense horror books are standalones, but D2D will distribute them to vendors who display each book as if it is part of a series - book #1, #2 etc. That can be misleading, but it is currently my only option if I want the benefit of automated Also By lists. And I have to take collected editions out of the fake series because they include books already in it, and it would be even more confusing for "book #4" in my horror series to include books 1-3.

You also can't change the order of the "series" on the list - the order is determined by series (alphabetically) and then volume number within the series. For standalone books, it's put in order by release date (oldest to newest). You can't change that sorting.

I've raised this a number of times with D2D. It is fairly easy to fix - as well as treating series as they do at present, they could also enable books to be categorised and grouped in other ways such as genre (which then wouldn't list them as "book #1, book #2 etc). And they could enable the author publisher to see the current list of titles and categories, and choose the order they appear in - so that, for example, the most important genre/series could go first if desired, or there could be a graduation in themes, or any other sorting method the author chose to implement just by dragging the series/genre titles around. It would then be a really powerful and flexible tool for updating the lists of all the titles by that author (done once, then having the same list shared across all books).

UPDATE 15th NOVEMBER 2018: I just found out that D2D have introduced custom carousels to author pages and book tabs. It's a really nice feature. And I immediately thought "Excellent, that is a good way to let the author rearrange books by any system, such as genre". So D2D have something in place that does exactly what I've asked for - all they have to do now is add an option to "Automated End-matter > Also By" to use the Custom Carousels as the listing of books and categorisations on that page, rather than the automatic breakdown by series - then people who don't write series could still use this to group books by genre, or any other system. And people who prefer the default series breakdown could just leave the option unticked and continue as before. Please do that, D2D!

One other enhancement that would be nice in the e-books (not the paperbacks) would be for the book titles to link to the Book Tab or UBL for each title, to make it easier for e-book readers to view and buy any other books. The fewer the obstacles in the way of a purchase, the better. At present the person reading the e-book would have to remember the title of each book they might be interested in, leave the e-book reader app, open the browser, go to one of the vendors, and search for each title individually. Making each a link would be so much easier. Note that vendors don't allow links to other vendors in the e-books they sell (so you can't link to an Amazon book within a Kobo-sold title etc). However, the UBL or Book Tab could get round that, because it would be a link to a Books2Read site instead. D2D support once told me "by using the universal book links for the links from these pages to those books, you can get them live without fear of rejection for competitor reference links within the file". Or, if that wasn't acceptable (and maybe this idea is preferable anyway), D2D could insert the correct vendor URL for each vendor. So their systems would insert the Amazon URLs for each book when they distribute a mobi file to Amazon, and Itunes links when they distribute the same title to Apple, etc. It's a bit more work, but would probably increase sales.

Tables of Contents

All e-books include a Table of Contents (ToC) to make navigation easier. However, a ToC is not needed in most print books (and the presence of a ToC in many cases looks amateurish). D2D didn't include one, and that's good. It matches my custom interior.

The one exception is with short story collections (or poetry collections) - it makes sense for even the paperback of those to include a ToC. D2D doesn't include the option of adding one at present, which severely limits the usefulness of the D2D PDF as an interior for short story collections.

Other Issues

This article has already been long enough so I won't expand on them here, but if you want to know more about any of these issues below (e.g. if you are affected by them) then get in touch and I'll tell you more. They are all issues that I have raised with D2D support in the past.
  • D2D has a few issues with certain layouts where D2D over-rides the settings and the only workaround is to do some special fiddling with paragraph styles to get D2D to respect the format. I've found that with poems and blank lines in the past. It ties in to my request above about how it would be good to know what the D2D conversion process does and what settings it ignores - that would explain why some of these issues occur.
  • Another issue can be with ToCs for the e-books. D2D has a few ways of guessing at what counts as a chapter title, and they generally work, but not always. It would be handy if D2D's chapter detection included an option to pick by style, so I could (for example) include the style "Chapter Title" but not include "Subhead no TOC" (which isn't included in the TOC when I manually generate epubs). I use proper styles so the bold and larger text options in D2D's ToC generator are sometimes too simple, since I may use bold and larger text for things that aren't chapter titles.
  • D2D's autoconversion script sometimes incorrectly interprets text as being a title page. Really it should not do that unless the title and author name are both present and exactly match the book’s metadata. If the author ticks “Title Page” under “Add End Matter?” then that should also over-ride any automated checks – if the author is saying to add a Title Page it should mean there is none already present and that part of the auto-conversion should be bypassed. But I have had a few issues with collected editions where D2D incorrectly interprets one of the pages as a title page for the whole collection.
  • While I am talking about improvements, there’s another one I’d love to see – in the book preview on D2D there are buttons for going back and forward by a page, and by a chapter. That’s great, but there should also be a button to go to the start of the doc. As an example, if I am testing the ToC to jump to a chapter near the end, I then have to click “previous chapter” loads of times to get back to the start. Likewise if I am trying to compare sections. Since the navigation ToC is at the start, a button letting me jump to the start (or to the ToC) would be great. I’m sure other authors would appreciate that too.


The final issue is to do with images. This topic is too big to fit into a single bullet point. Basically, with a paperback interior, all images are ideally at 300 DPI or close to it, otherwise there can be a loss of quality in the printing. For my print books I set the images at 300DPI, and for e-books (where file size is an issue) I go for 220DPI (slightly less quality, but far smaller file sizes). I've got a lot of information about what D2D does with images. This is one of the things I found out from D2D:

"We downgrade the images to 72DPI for ePub, mobi, and PDF file format [for file size reasons as large files] can be problematic with our system since our site only allows 50MB or less for a file size."

I did note that even at 72DPI D2D's files have fairly crisp images, which is a pleasant surprise. As such, I think 72DPI can be just about doable in some print books, but it really depends on the image. If it is heavily textured then it isn’t as noticeable, but if it has crisp lines (such as images with text in, or some colophons) then it ends up being quite blurry at 72DPI.

I sent D2D an example from one of my own books, where part of a story is told by Facebook messages and Windows errors. For those I used images, to make it appear as authentic as possible. I have screenshots of how it looks in the 300DPI print version I normally use, and in the 72DPI version D2D generated.

 72DPI - D2D's file

300DPI - my file

If you click to enlarge them you will see that the 72DPI image is quite blurry, whereas at 300DPI it is clear. I think, looking at the 72DPI D2D PDF, the text in the images is too blurry to be acceptable in a paperback. It also causes errors with printers:

Error messages I got when uploading a D2D print interior to IngramSpark

With regards to the error above, D2D support told me:

"Our scene break and heading images I've verified at 300DPI however I did find a logo on our New Release Sign up page that was exceeding the 600 DPI which is the reason for the message. I have put in a request with our Dev team to reduce this moving forward. I don't have a time frame for when that will be corrected but a fix request has been submitted to correct this. Thank you for your input on this issue."

Hopefully the rogue 600DPI image issue is fixed now, but it's interesting that this D2D support message said the D2D scene break and heading images are 300DPI, yet earlier I was told D2D convert all images to 72DPI. Putting this together, it suggests that D2D use 300DPI to make their own images crisp, but downgrade the author/publisher's images to 72DPI. However, if it is acknowledged that 300DPI is needed, then it should be used throughout.

Therefore, this is something that I’d like D2D to consider in the future, since there are two options that would make the D2D PDFs much more useful.

1. Increase the DPI for print and ebooks to a higher DPI– maybe 220.
Why am I proposing this? I just checked the e-book file for my book with the most images, which are all at 220DPI, and the total file size is only 6MB – so I think in many cases 72DPI is overly conservative, and it would be safe to set a higher DPI as an e-book default (if someone’s uploaded file was over 50MB, obviously they’d have to downgrade their images, but I imagine in most cases it wouldn’t be that big). Maybe even 220 DPI, which would be crisp in e-book and print, and still not be too large (whereas 300DPI leads to about a tenfold increase in file size, which would definitely be too much – the same book is 81MB at 300DPI). The 220DPI file size is still small enough for e-books, but would just about work for print too. Just as e-book vendors keep increasing the acceptable dimensions for book covers as the resolution of e-book readers and tablets grows, there’s a need to increase the DPI of images too, so they don’t fall behind. 72DPI was fine in the past, but is perhaps starting to show its age - and, as the IngramSpark error message above showed, the new standard for line art is 600DPI, not 300DPI!

2. Or D2D could have one DPI for e-books (72, or even a bit higher e.g. 150, or 220), but another higher one for the print PDF (ideally 300, though 220 may work).
With this option they wouldn’t necessarily do much to their current e-book conversion process – they’d just change the DPI parameter for the print books' PDF output (which needs a higher DPI than e-books anyway).

Either of those would then hopefully create crisp paperback interiors that visually match the e-books (fleurons etc).


I'm fairly happy with the D2D interiors. They save a lot of time, and removing user choice helps to keep the process simple. I'd like to know more about what happens (see next point), and have easier ways of controlling the appearance of the Title Page (or Half Title) and the way genres versus series are dealt with.

Lastly - it would be very useful if D2D had a page which listed everything their conversion process does to the source file in order to turn it into their PDF interior, each step that takes place. Also all the settings chosen - how many styles they apply, what each one is, formats (bold, italics, hyphenation, font and size, spacing etc), margins and so on. Also a list of what Word settings their conversion processes keep, and which they over-ride (such as hyphenation). It would save having to second-guess their conversion process, or wasting time creating styles with settings that will be ignored anyway. This would also offer some security to people considering switching to D2D's print interiors - if ever D2D stopped offering the service it would be fairly easy to make new books match your existing ones (or manually make changes that were visually consistent). At present you have no safety net, and if D2D folded or stopped offering book conversion you would have a difficult task to try and make new books match the ones they had converted.

But overall, despite a few issues, I'm impressed with D2D as a tool for creating quick and easy PDF paperback interiors. And I was already impressed with them as an e-book distributor - I moved to them after Pronoun's closure, and have never regretted it.

Where next? You might want to follow me and my work, or even buy my books. Many thanks!

Plotting Your Novel

This scrappy graph is explained in detail below

Writers are the best villains, since we spend so much time plotting, and talking about plotting. Here are some of my recent thoughts on the topic, which may be useful to people taking part in this year's NaNoWriMo - an excellent pursuit, which led to three of my books. Hopefully this post is also useful to my editing clients.

Although I was thinking about novels when I wrote this, it also applies to plotting a short story, or a novella.

Story Structure

Stories have a beginning, a middle, and an end. Much of the talk about plotting is related to the middle, and how it connects the beginning to the end.

The beginning is not all the boring stuff that leads up to the story. Cut that shit out. No-one wants to read it. The beginning is the crisis situation, the "inciting incident", the thing that triggers the story. It's the bulldozer turning up to demolish a woman's home. It's the demon crawling out of the wardrobe into the child's bedroom. It's the moment when the man locks eyes with the person he falls in love with. It's the point when everything changes, and it can never be the same again. (Though it is fine to have a bit before this, to establish the scene and create a bit of empathy with the character, to create context; just don't drag the back story on and on - you can always fill in a bit of it later. Use your skills to keep it interesting and lively ... and brief.)

The middle is where momentum builds. I'll mention that again below, under the section on structuring.

The end is when things get resolved, for good or ill - the point everything up to that point has been leading to. If you do your job well then the reader will not be able to stop before they reach this point.

To give a practical example from my novel Lost Solace. We have an inciting incident: "Woman discovers a scary spaceship full of horrors; she overcomes her fears and boards it". Her life will never be the same again. Then there are a series of challenges of increasing tension and risk as she fights to survive and make her way to the bridge (with a goal that is hidden from the reader until the end - which breaks a key rule, but see the final section of this article, "Rules"). Then there is an ending, when we find out if she survives, and if she succeeds in attaining what she sought.

What Is Plotting?

Plotting is deciding on the main points of the story - what happens and when, what actions the characters take as a result, and what happens next. Ideally the plot points should tell a satisfying story, lead to some change in the world or characters, and probably tell a secondary story backed up by themes which make the tale more universal. When an author has an idea for a story, they may start to write down the main plot points.

Plot Or Pants?

Some authors plot every point in minute detail, so that when they come to write the story they have a good idea of what will happen in each scene. This prevents dead ends, and helps authors to get words written, because they always know what they are going to write. This system is known as "plotting". (Note that, if you have a good plot plan, you don't have to write the scenes in order - you can write them in reverse if you prefer. Some authors like to write the ending, then the beginning, tying them together with language and motifs, then fill in the middle bits later.)

Other authors prefer to let if flow and make it up as they go along, asking "what if?" and creating new scenes out of how the characters react to events. This is known as "pantsing" - "flying by the seat of their pants" (idiom), or "playing it by ear". The characters drive the story. It can lead to exciting and unexpected twists for the author and reader, or it can lead to wasted time and dead ends and more need for rewriting. Note that for pantsing to work, you have to already visualise strong and believable characters and interesting situations for them to exist in.

The reality is that many authors mix the two systems, they are not mutually incompatible. I plan out most major parts of my novels, but not in massive detail - as I write it leaves the characters with freedom to surprise me. It also means I have structure, but still feel excitement as I write.

Top tip: if you are new to writing then err on the side of plotting, with breakdowns of your scenes and chapters. This lets you spot problems, or areas to cut, before you waste time writing them. Ask the question about every sub-plot and twist and event: "Does this contribute to the overall story, or is it just words?" Usually only very experienced authors can use full-blown pantsing and still achieve good novels.

Structuring The Novel

Stories can be plotted onto graphs. The story's plot becomes a visual thing. Stories have shapes. Before I go any further, it's worth thinking about this, and the best way is to watch this short and entertaining video where Kurt Vonnegut talks about the Shapes of Stories. I never tire of that. Then look at the section on Freytag's pyramid in this piece about dramatic structure. Okay, now you're an expert at visualising your story on a 2D graph. Well done.

Now let's take a step back and begin to write down what happens in your story. There are many different ways of getting started with thinking about the plot points and shape. Some people follow a fairly traditional structure such as the Eight-Point Arc. Other use systems such as The Snowflake Method. I have also heard of authors who think of it as “The Pee Pee rule": "Plot Pendulum. Keep it swinging back and forth, further and further, so that the highs and lows for the main characters get more extreme as the story moves along.”

The point is to come up with a structure that has increasing tension as the characters try to overcome obstacles in order to achieve their goals (survival, or a love interest, or a successful heist), but the world responds to their actions and new, greater, challenges and threats are introduced. They make decisions, they perform actions, and the stakes get bigger. As an author, we can't make things easy for our characters if we want a compelling story. Pile on the challenge and see how the characters cope.

In simple terms this scale increases until the main peak where they succeed or fail.

So at this stage you may well map out your plot points on a graph, with the X axis as time/advancement through the novel, and the Y axis as tension or challenge. This is a tool you can go back to at any point in a rewrite to help you restructure effectively or check that things are going well (here's one practical example where I did that).

The opening image is how I visualise the graph for most stories - a bit like Freytag's Pyramid (mentioned earlier) but with the peak pushed towards the end point. We want more build-up and action than we do denouement. Also, the upward climb isn't a straight line - it is a zigzag or wavering line of emotional highs and lows as the characters have ups and downs. There will be twists, reveals, and moments of calm.

The end result should be momentum - a build up of tension and an increase in the stakes - that keeps the reader glued to the page, then a grand finale where they get their fix, then a bit of tidying up as the pressure is released ... and then you're done. Although this sounds like I'm describing a thriller, it works for love stories, for growing up tales, for all genres. We always need characters we care about, and there always needs to be something getting in the way of what they want (otherwise it is not a story).


As I say to my editing clients - any writing rule can be broken, as long as the end result works. Hopefully some of the stuff here is helpful, and it covers 95% of the stories out there, but there will always be exceptions.

Where next? You might want to follow me and my work, or even buy my books. Many thanks!

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